
Seed to Keep
A downloadable game
Seed to Keep
Humanity is preparing to take root on a new world.
As the final keeper of the Seed Vault, you must decide which seeds will shape the future of the colony. Each seed offers different levels of food and resilience, but preserving it costs energy and takes up limited vault space.
You have 60 seconds and only 20 energy. Choose carefully—your decisions will determine whether the colony survives hunger, drought, and disease.
Goal
Build a seed collection that reaches all three objectives:
- 15 Food
- 14 Resilience
- 4 unique seed categories
All three objectives must be completed before time runs out or all 10 seed cards have been processed.
The vault can hold up to 5 seeds, but filling every slot is not required to win.
Instructions
- The first seed card appears automatically.
- After making a decision, click the seed deck to draw the next card.
- Examine each seed’s Food, Resilience, Energy Cost, Category, and description.
- Select STORE to preserve the current seed.
- Storing a seed consumes the amount of energy shown on its card.
- Select REJECT to discard the current seed without spending energy.
- The vault can hold a maximum of 5 seeds.
- When the vault is full, select one of the stored seeds to replace it.
- Energy previously spent on a removed seed is not refunded.
- The game ends when the 60-second timer reaches zero or all 10 cards have been processed.
The game is controlled with the mouse.

Tips
- You do not need to fill all 5 vault slots. Focus on completing the three objectives.
- Watch your remaining energy before storing an expensive seed.
- Food and Resilience are both essential; a high total in only one will not save the colony.
- Diversity is based on unique categories, so multiple seeds from the same category count only once.
- Replacing a seed can improve your collection, but the energy spent on the removed seed is permanently lost.
- Plan ahead—the game ends immediately after the final seed card.
Made by
Created in 48 hours by a three-person independent game jam team. We discovered the jam halfway through and accidentally played it on hard mode :)
Selen Kızılkaya - Art & Illustrations
Ezgi Ozmeric - Art & Illustrations
Baki Can Gurler - Game Design & Programming
| Published | 12 days ago |
| Status | Released |
| Author | LastFair Games&Studio |
| Genre | Card Game |
| Tags | 2D, Atmospheric, choices-matter, Game Jam, Mouse only, Post-apocalyptic, resource-management, Short, Singleplayer |
| Content | No generative AI was used |




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